Maybe I'll even get around to sketching out the design in something other than code one day, and post it ;).
For now, the current status:
Cons
- Currently broken only has some working components (servers, lsystem, some physics).And bouncing ninjas!
- Undergoing a lot of rework.
- At the very least depends on Boost, ODE.
- Client will depend on OGRE.
- Client may end up depending on GDK/SDL, but currently trying OIS instead of SDL.
- I currently don't like OIS, but I need to focus on other things.
- SDL code written but pulled out temporarily.
- Currently only works on linux. I don't have windows to do the port (but I keep it in mind).
- No Design/Overview documentation.
- Some of the design kind of sucks.
Pros
- Has had all the parts working together in the past.
- Some of the design is kind of nice.
- platform dependencies are wrapped/abstracted.
- Build system is simple and straightforward. No automake/m4 magic.
- I always kept it moving forward, albeit often slowly, with long pauses, and many rewrites, over the last few years.
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